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Tenchi wo Kurau II - Sekiheki no Tatakai 1992 Capcom

1992

Tenchi wo Kurau II - Sekiheki no Tatakai (c) 1992 Capcom.
4 Chinese heroes attempt to unite China by defeating the hordes of enemies who stand in their way!

>>> TECHNICAL DETAILS
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Capcom Play System hardware (CPS)
Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)
Sound Chips : Q-Sound (@ 4 Mhz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 3
Control : 8-way joystick
Buttons : 2

>>> TRIVIA
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Released in October 1992.
The title of this game translates from Japanese as 'Heaven and Earth Recieving Blows II - Battle of Red Wall'.
This game is known in US as 'Warriors of Fate' and in Asia as 'Sangokushi II'.
The background and all characters were based on an actual history : The Period of Three Kingdoms after the 'Han' Dynasty in China. Character designs were based on a popular Japanese manga called 'Destruction of Heaven and Earth' published by Shueisha in Japan and created by Moto Kikaku.
Soundtrack releases :
Tenchi wo Kurau II -Sekiheki no Tatakai -G.S.M. Capcom 7- / Alfh Lyra [Pony Canyon / Scitron - PCCB-00133 - Aug 20, 1993]

>>> GAME UPDATES
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There are quite a few things that were changed or taken out between the original Japanese version (Tenchi wo Kurau II) and the World version ('Warrior of Fates'). They are listed as follows :
* After the bonus stage, a scene with the 3rd emperor making comments was cut.
* After the bonus stage, there was an additional conversation with the advisor and Kuan-Ti.
* All names in-game were accompanied by their kanji.
* All names were changed and aren't even properly translated from the originals.
* Before the bonus stage, there is a scene where Kuan-Ti is discussing with the 3rd emperor is cut.
* In stage 1, a short message from the advisor was taken out.
* In stage 1, the boss gave a short dialogue.
* In stage 3, during the opening the boss has a short dialogue.
* In stage 4, the boss had a short dialogue.
* In stage 5, Akkila-Orkhan has a short dialogue.
* In stage 5, the boss had a short dialogue.
* In stage 5, after killing the boss there is a long scene dealing with a woman and a baby that was completely cut.
* In stage 6, there were additional lines between the player and Kuan-Ti.
* In stage 8, a short message from the advisor was taken out.
* In stage 8, the boss has a short dialogue.
* In stage 9, a short message from the advisor was taken out.
* In stage 9, there was a conversation between player and the boss.
* In stage 9, you can select from 2 decisions which could determine which of 3 endings you would get.
* Some weapons were generalized in the World version.
* The demo opening and text is different giving more detail from the events that occurred in Tenchi o Kurau 1.
* The text 'Tekishou (boss name) uchiitotarii' was accompanied with the voice at the end of every stage (The enemy commander (boss name) has been killed!).

>>> GAME SERIES
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1. Tenchi wo Kurau (1989)
2. Tenchi wo Kurau II - Sekiheki no Tatakai (1992)

>>> DESIGNERS / PROGRAMMERS / STAFF
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Programmers : Domesan, Xor, Tsu-Zy, 34-Sakontz
Character designers : Fukumoyan, Kyo-Chan, Tenman, Tama Chan, Tanuki, Ball Boy (Ballboy), Mizumo, Yuusuke, Nonsuchi, Youjiro, Saotome, Kurata-N, Ume
Onnanoko designer : Akiman
Sound : T. Yomage, Toshi Bull, Oyabun, Inu

>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sega Saturn (1996)
Sony PlayStation (1996)

>>> OTHER GAME RESOURCES
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Game's rom.

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