Super High Impact 1991 Midway
1991
Super High Impact (c) 1991 Midway.
>>> TECHNICAL DETAILS
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Midway Y Unit hardware
Main CPU : TMS34010 (@ 6.25 Mhz)
Sound CPU : M6809 (@ 2 Mhz)
Sound Chips : YM2151 (@ 3.57958 Mhz), DAC (@ 3.57958 Mhz), HC55516 (@ 3.57958 Mhz)
Screen orientation : Horizontal
Video resolution : 396 x 256 pixels
Screen refresh : 53.20 Hz
Palette Colors : 4096
Players : 4
Control : 8-way joystick
Buttons : 1
>>> TRIVIA
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Released in September 1991.
>>> TRICKS AND TIPS
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* Easy defense : When on defense, pick the Suicide defense and take control of either one of the 2 nose guards. Hold down the Turbo button and direction yourself at the quarterback before the ball is even snapped. On virtually every single play, you'll blast through the line and nail the quarterback before he can even move regardless of whether or not the play is a run or pass, simply because the offensive line never bothers to block you when this trick is performed.
* Easily block kicks : When the computer is going for a field goal or extra point, take control of one of the defensive players all the way in the back of the field goal block formation. When the ball is snapped, run at the long snapper, then turbo at the kicker and jump. The glitch comes in the form of the long snapper never bothering to try blocking you, and you'll be able to block virtually any kick with ease.
>>> GAME SERIES
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1. High Impact Football (1990)
2. Super High Impact (1991)
>>> DESIGNERS / PROGRAMMERS / STAFF
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Music : Dan Forden (DWF)
Sounds : Dan Forden (DWF), Jon Hey (HEY)
Others from highscore table : Ed Boon (EJB), John Newcomer (JRN), Tony Goskie (TWG), Jack E. Haeger (JEH), Eugene Jarvis (EPJ), Tim Coman (TIM), (SYD), George N. Petro (GNP), (JDT), Mark Turmell (MJT), Mark Penacho (MDP), John Vogel (VOG), Larry DeMar (LED), Mike Boon (MAB), Bill Pfutzenreuter (PFZ), Mark Ritchie (MDR), Steve Ritchie (SSR), (LJG), Allison Quant (ADQ), (FEB), (TMM), Sam Bennett (SMB), Pat Lawlor (PML), Ward Pemberton (WLP), (MOM), Dan Lee (DKL), Dennis Nordman (DEN), Pat McMahon (PAT), (BLE)
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sega Mega Drive (1992)
Nintendo Super Famicom (1993)
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.
Highscore table.