Joyman 1982 Monster
1982
Joyman (c) 1982 Monster.
>>> TECHNICAL DETAILS
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Main CPU : Z80 (@ 3.072 Mhz)
Sound Chips : Namco (@ 96 Khz)
Screen orientation : Vertical
Video resolution : 224 x 288 pixels
Screen refresh : 60.61 Hz
Palette colors : 16
Players : 2
Control : 4-way joystick
Buttons : 1
>>> TRIVIA
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Joyman is a hack of 'PuckMan'.
>>> GAME UPDATES
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Different sprites, different sounds and different mazes.
- SCORING -
Dot : 20 points.
Energy Dot : 80 points.
Ghosts : 200, 400, 800, 1600 points.
Horse : 100 points.
Xmas Tree : 300 points.
2 Headed Bird : 500 points.
Rabbit : 700 points.
Sailboat : 1000 points.
Car : 2000 points.
Yellow Face : 3000 points.
Shield : 5000 points.
>>> TRICKS AND TIPS
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Dying can cause the maze to change. There are places in the maze where the walls are broken and dots are placed. As long as you live you can go through the walls and eat the dots; but once you die the walls fill in the spaces where you've already eaten the dots, making the rack that much harder to fill.
>>> OTHER GAME RESOURCES
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Game's rom.