Gradius III - Densetsu Kara Shinwa-e 1989 Konami
1989
Gradius III - Densetsu Kara Shinwa-e (c) 1989 Konami.
The Vic Viper starfighter returns to battle the onslaughts of the Bacterion Empire.
>>> TECHNICAL DETAILS
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Game ID : GX945
Main CPU : (2x) 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048
Players : 2
Control : 8-way joystick
Buttons : 3
>>> TRIVIA
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The subtitle of this game translates from Japanese as 'From Legend to Myth'.
This game is known outside Asia and Japan as 'Gradius III'.
Konami released a limited-edition soundtrack album for this game (Gradius Arcade Soundtrack - KMCA-155) on 03/04/2002.
>>> TRICKS AND TIPS
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* Play First Level Of 'Salamander' Or 'Gradius' : In Stage 10, when you are at the last boss of the game, get hit by the boss' attack that comes out of its mouth. You will then be taken either to Salamander stage 1 or Gradius stage 1.
* Stage Skip :
1. Turn Odd Number Dip Switches except Dip 1-5 AFTER boot up. As follows :
Coin A = 1 Coin/6 Credits
Coin B = 1 Coin/6 Credits
Lives = 3
Cabinet = Upright
Bonus Life = 50000
Difficulty = Hard
Demo Sounds = Off
Flip Screen = On
Upright Controls = Single
Service Mode = On
Unknown = Off
2. In game, hold Service Switch (Coin 3 = Key 7 in Mame) then press 1P Start Button.
>>> GAME SERIES
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1. Gradius (1985)
2. Salamander (1986)
3. Gradius 2 (1987, MSX)
4. Gradius II - Gofer no Yabou (1988)
5. Nemesis 3 - The Eve of Destruction (1988, MSX)
6. Gradius III - Densetsu Kara Shinwa-e (1989)
7. Nemesis '90 Kai (1993, Sharp X68000)
8. Salamander 2 (1996)
9. Solar Assault - Gradius (1997)
10. Solar Assault - Revised (1997)
11. Gradius Gaiden (1997, Sony PlayStation)
12. Gradius IV - Fukkatsu (1999)
13. Gradius Generation (2001, Nintendo Game Boy Advance)
14. Gradius V (2004, Sony PlayStation 2)
15. Gradius Neo (2004, NTT DoCoMo i-mode Phones)
16. Gradius Neo Imperial (2005, NTT DoCoMo i-mode Phones)
17. Gradius Wide (2007, NTT DoCoMo i-mode Phones)
18. Gradius Rebirth (2008, Nintendo Wii)
>>> DESIGNERS / PROGRAMMERS / STAFF
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Director : Hiroyasu Machiguchi
Game programmers : T. Shimomura, Yuko Itoh, M. Ozawa
Graphic designers : T. Miyoshi, M. Igarashi, R. Itoh, K. Hattori, Y. Asano
Sound editors : J. Kaneda, S. Fukami, M. Higashino, K. Nakamura, Mutsuhiko Izumi
Engineers : K. Ban, K. Itoh
Title designers : F. Shibuya, M. Yoshihashi
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Nintendo Super Famicom (1991)
Sony PlayStation 2 (2000, 'Gradius III & IV')
Sony PSP (2006, 'Gradius Collection')
>>> OTHER GAME RESOURCES
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Game's rom.