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G.I. Joe - A Real American Hero 1992 Konami

1992

G.I. Joe - A Real American Hero (c) 1992 Konami.
Soldiers fight in a futuristic war against the army of an evil emperor. Unlike most army themed games, even trees and buildings can be destroyed if enough bullets are pumped into them.

>>> TECHNICAL DETAILS
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Game ID : GX069
Main CPU : 68000 (@ 16 Mhz)
Sound CPU : Z80 (@ 8 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), K054539 (@ 48 Khz)
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048
Players : 4
Control : 8-way joystick
Buttons : 3

>>> TRIVIA
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Released in May 1992.
This game is mainly based in the 1980's comic books and animation series by Marvel which were based on the ever popular G.I. Joe toy line created for Hasbro Toys by Stan Weston in 1964. The G.I. Joe line were the first Action Figure toys, a term created to avoid the use of the term 'Dolls for boys'.
Soundtrack Releases :
Konami All-Stars 1993 ~ Music Station of Dreams (KICA-9016~8) (12/24/1992)

>>> DESIGNERS / PROGRAMMERS / STAFF
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Director : Formula Jun
Game programmers : Q16.Tsutsui, T. Yoshinobu, Masae Nakashima
Graphic designers : Sakura 28, M. Yamada, M. Yamashita
Sound designers : T. Ogura, K. Fukui
Hardware : Hashima, Y. Wajiki
Product designer : T. Nishimura
Special thanks : K. Kinugasa, Frank Pellegrini, Steve Kaufman

>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.

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