Final Star Force 1992 Tecmo
1992
Final Star Force (c) 1992 Tecmo.
A sequel to Tehkan's 1984 shoot-em-up classic, 'Star Force', featuring improved graphics and sound and a new weapons power-up system. The player's ship is equiped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows :
* A-Pulsator :
Fire : Thunder + Homing
Bomb : S-Bomb
* B-Pulsator :
Fire : Wide Shot + Missile
Bomb : M-Bomb
* C-Pulsatorq :
Fire : Spraygun + Synch-Fire
Bomb : T-Bomb
>>> TECHNICAL DETAILS
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Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
>>> TRIVIA
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Released in September 1992.
>>> GAME UPDATES
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The US versions have the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.
>>> TRICKS AND TIPS
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Pulsator capsules and fire power will automatically be increased after a period of time, So do not hesitate use the smart bomb if you are in a dangerous situation. Always choose the Thunder Cannon as this is the most powerful of the three primary weapons available. Try to position your ship to the right of the screen as enemy craft tend to appear on this side.
>>> GAME SERIES
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1. Star Force (1984)
2. Final Star Force (1992)
>>> DESIGNERS / PROGRAMMERS / STAFF
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Programmers : Mae-Yan, Laplace, Jun
Mechanical designers : Kazu Tomita, Bon, Hamali Tel, Sato Dou!, Kotoe Murasaki
Background designers : Nawa Lin, Satoru, A. Haruno, Bon, Hamali Tel, Sato Dou!, Kazu Tomita, B. F. R
BGM composers : Wakasugi Matsuri, Yamasan, Kaorin, Rikarin BZ, Rio
Sound effects : Wakasugi Matsuri
Artwork Designer : Maru-Kata
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.