Black Dragon 1987 Capcom
1987
Black Dragon (c) 1987 Capcom.
A barbarian hero jumps and fights his way through a variety of colourful, enemy-packed levels in this spiritual successor to the Capcom classic 'Ghost 'n' Goblins'. The sprawling, eight-way scrolling levels are packed with hidden bonuses to encourage and reward exploration. Most of these bonuses are in the form of 'Zeny coins'; currency that allows the player to buy such items as an upgrade to their weapons and armour, keys for treasure chests, and anti-poisoning potions. Special items that reveal coins, upgraded armour, or simply bonus points may be found by attacking certain walls.
>>> TECHNICAL DETAILS
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Main CPU : Z80 (@ 4 Mhz)
Sound CPU : Z80 (@ 3 Mhz)
Sound Chips : (2x) YM2203 (@ 3.579545 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 2
>>> TRIVIA
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Released in August 1987.
This game is known outside Japan as 'Black Tiger'.
The game features several hidden bonuses. Some of them are cameos from other Capcom games : The barrel from 'Higemaru - Pirate Ship', the robot hero from 'Side Arms - Hyper Dyne', the dragonfly and the bamboo shoot from 'Son Son'.
>>> GAME UPDATES
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Black Dragon has :
* More pitfalls (rocks).
* Stronger enemies.
* The armoury is most expensive.
* The bonuses are changed (different value and position).
* The last dragon scores 1.000,000 points.
>>> DESIGNERS / PROGRAMMERS / STAFF
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Programmed by : Imo (Akapa)
Character designers : Kuramoyan, Satochin, Kawamoyan, Miyaji, Fukumoyan, Nono, Rattchan
Sound & Music by : Tamayo Kawamoto
Hardware by : Panchi Kubozoo (Crazy Kubozoo)
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sony PSP (2006, 'Capcom Classics Collection Remixed')
>>> OTHER GAME RESOURCES
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Game's rom.