Bio-Ship Paladin 1990 UPL
1990
Bio-Ship Paladin (c) 1990 UPL.
While the game is essentially a standard horizontally scrolling shoot'em up, it has an innovation that makes it unique in the genre. The player flies a spaceship (specifically, a bioship) which has the standard forward guns to be found in all horizontal scrollers, but it also possesses a weapon that can be manually targeted with a crosshair, in the same manner as in the game 'Missile Command'. This allows the player to fire in any direction with pinpoint accuracy, and adds an extra level of strategy to the game. The player's bioship can also collect power-ups to grow bigger (becoming more powerful), and can acquire spherical pods which attach to the ship and increase its firepower.
>>> TECHNICAL DETAILS
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Game ID : UPL-90062
Main CPU : 68000 (@ 10 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), (2x) OKI6295 (@ 4.0 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 56.00 Hz
Palette colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 2
>>> TRIVIA
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Licensed to American Sammy.
This game is known in Japan as 'Uchuu Senkan Gomorrah' (translates from Japanese as 'Space Battleship Gomorrah').
>>> DESIGNERS / PROGRAMMERS / STAFF
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Game designed by : Tsutomu Fuzisawa
Program designed by : Itsam Matarca
Character designers : Tsutomu Fuzisawa, Kinya Aoyama
Background designers : Mutsuo Kaneko, Miho Urushibara, Shiho Sasaki
Sound effects by : Yoshio Nagashima
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sega Mega Drive (1991)
>>> OTHER GAME RESOURCES
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Game's rom.