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Battle Arena Toshinden 2 1995 Capcom

1995

Battle Arena Toshinden 2 (c) 1995 Capcom.
A 3-D, weapons-based fighting game featuring a total of 15 different fighters - 11 main fighters, 2 hidden fighters and 2 bosses. Battles take place in a number of 3-D rendered arenas. Unlike most other 3-D fighters of the time - in which only the graphics are 3-D, with the actual fighting taking place on a 2-D plane - Battle Arena Toshinden features wholly 3-D gameplay that allows players to dive out of the path of their opponent's attacks.

>>> TECHNICAL DETAILS
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Sony ZN-1 hardware
Main CPU : SPU (@ 16.9344 Mhz)
Sound CPU : Z80 (@ 8 Mhz)
Sound Chips : SPU (@ 8 Mhz), Q-Sound (@ 4 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536
Players : 2
Control : 8-way joystick
Buttons : 6

>>> TRIVIA
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Programmed by Tamsoft. Released in November 1995.
Sony Records released a limited-edition soundtrack album for this game (Battle Arena Toshinden 2 Game Soundtrack - SRCL-3471) on 21/04/1996.

>>> GAME UPDATES
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The US version is slightly different, it has the 'Recycle It, Don't Trash It!' screen.

>>> GAME SERIES
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1. Battle Arena Toshinden (1994, Sony PlayStation)
2. Battle Arena Toshinden 2 (1995)
3. Battle Arena Toshinden 2 Plus (1996, Sony PlayStation)
4. Battle Arena Nitoshinden (1996, Sony PlayStation)
5. Battle Arena Toshinden Remix (1996, Sega Saturn)
6. Battle Arena Toshinden URA - Ultimate Revenge Attack (1996, Sega Saturn)
7. Battle Arena Toshinden 3 (1997, Sony PlayStation)
8. Battle Arena Toshinden 4 (1999, Sony PlayStation)

>>> DESIGNERS / PROGRAMMERS / STAFF
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Director : Shintarou Nakaoka
Assistant Director : Hideki Kobayashi
Main Programmer : Hiroaki Furukawa
Character Design : Miho Furukawa
Sub Program : Etsuhiro Wada, Tooru Kawashima
Motion Compose : Shinya Kusunoki, Hideki Matsumoto
Motion Design : Toshihiro Ichino, Naotaka Suzuki, Hisashi Satou, Mizuki Muramatsu, Kou Ogura
Background Design : Kanako Satou, Aki Kobayashi
Effect Design : Kou Ogura
Sound Design : Yasuhiro Nakano, Fumio Tanabe
Sound Effect : Yasuhiro Nakano
Adviser : Mitsutoshi Nomura, Masaru Nakagama, Toshimi Matsumoto, Kaori Akasaka
Executive Producer : Toshiaki Ota
Official Illustrator : Tsukasa Kotobuki
Title Logo Design : Mitsuaki Hashimoto
Story Plot : Chozi Yoshikawa
Executive Producer : Nobuyuki Okude
Producer : Takayuki Nakano
Director : Takeshi Ikenoue
Marketeer : Toshihiro Morioka, Hiroshi Takekawa

>>> GAME PORTS TO OTHER SYSTEMS
-------------------------------
* Consoles :
Sony PlayStation (1996)
* Computers :
PC [MS Windows, CD-ROM] (1996)

>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.

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