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Atomic Runner Chelnov - Nuclear Man, The Fighter 01/1988 Data East

01/1988

Atomic Runner Chelnov - Nuclear Man, The Fighter (c) 01/1988 Data East.
A horizontally scrolling platform shoot-em-up in which the player controls Chelnov, a former coal miner caught up in a Chernobyl-like nuclear accident. Now possessing superior physical strength and agility, Chelnov is determined to escape the Eastern Bloc country he called home and run and jump across the world to finish in the US.
What distinguishes this game from others of its genre is its use of forced scrolling. The screen moves continuously from left to right and players must negotiate the game's many obstacles and enemies without the benefit of dictating their speed of progress. Enemies attack from left, right, above and below and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies carry different types of weapons and power-ups and when they are shot the power-ups drop to the ground and can be picked up.

>>> TECHNICAL DETAILS
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Main CPU : 68000 (@ 10 Mhz)
Sound CPU : M6502 (@ 1.5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), YM3526 (@ 3 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024
Players : 2
Buttons : 3

>>> TRIVIA
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This game is known in Japan as 'Atomic Runner Chelnov - Tatakau Ningen Hatsudensho'.
This game came out a couple of years after Russia's Chernobyl power plant accident. One of Japan's prestigious newspaper 'Asahi Shinbun' had article about the title of this game and its imprudent attitude, Data East responded that Chelnov was a sequel to Karnov and that it had no relation to the accident.
Alfa Records released a limited-edition soundtrack album for this game (Data East Game Music - 28XA-205) on 10/05/1988.

>>> GAME UPDATES
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The US version & the Japanese version of Chelnov have different gameplay.
Chelnov later appeared in 'Karnov's Revenge' as the final boss. He also appeared as the final boss in the Nintendo Super Famicom game 'Fighter's History - Mizoguchi Kiki Ippatsu!!' as well as an unlockable playable character.

>>> DESIGNERS / PROGRAMMERS / STAFF
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Program : Inoue, Akiyama, Haga
Hard : Shinozaki
Sound : Hara, Yoshida Hiroaki, Kiuchi, Tenno
Graphic : Masanori Tokoro, J.S, Mix Man, Ritsu. T

>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sega Mega Drive (1992)
* Computers :
Sharp X68000 (1988)

>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.

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