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Angel Kids 1988 Sega

1988

Angel Kids (c) 1988 Sega.
A climbing game where players take turns controlling two kids holding a rope. Pull the two joysticks outwards and the rope gets taunt. When timed right this throws a third kid into balloons. Balloons are scrolled on screen, seven screens high. While the girl is in the air the screen goes split screen to cover the distance. You must push up to advance kids with the rope.

>>> TECHNICAL DETAILS
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Game ID : 833-6599
Main CPU : Z80 (@ 8 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : (2x) YM2203 (@ 4 Mhz)
Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette Colors : 256
Players : 2
Control : Double 8-way joysticks

>>> TRIVIA
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Produced by Exa Planning.

>>> DESIGNERS / PROGRAMMERS / STAFF
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Produced by : Akio Inoue (INOUE)
Game Designed by : Hiroshi Ohta (OHTA), Hitoshi Iizuka (II3UKA)
Visual Designed by : Buta-Kun, Tomoko Sugoh (SUGOH), Yoshimi Takasugi (TAKASUGI), Mika Hirano (HIRANO)
Sound Designed by : Nikojiroh Itaya
Programmed by : Den-ei Hin

>>> OTHER GAME RESOURCES
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Game's rom.

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