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Andro Dunos 1992 Visco

1992

Andro Dunos (c) 1992 Visco.
A horizontally scrolling shoot'em up with different weapon settings that you can switch between.

>>> TECHNICAL DETAILS
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SNK Neo-Geo MVS hardware
Game ID : 0049
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
= > [A] Shot/Bomb/Charge switch, [B] Change type

>>> TRIVIA
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Released in June 1992, Andro Dunos is Visco's first game developed and released for the SNK Neo-Geo MVS hardware.

>>> TRICKS AND TIPS
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* Hold FIRE to charge primary (blue) weapon. When it is fully charged and FIRE is released the plane makes a powerful attack and decrases blue weapon level by 1. You must have at least level 2 blue weapon to make a charged attack.

>>> DESIGNERS / PROGRAMMERS / STAFF
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Producer : Tetsuo Akiyama
Director : Don Gabacho
Assistant director : Keisuke Usami
Programmers : R. Mutoh, Danna, City
Character designers : Yuji Masuda, Tel.Y, Yasushi

>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.

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